Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
Raindrops on roses, and whiskers on kittens. They’re ok, but state machines are absolutely on our short list of favorite things. There are probably as many ways to implement a state machine as there ...
State machines are so common that there are tools devoted to creating them by drawing circles and arts. There are simulators that will recognize your state machine ...