
Pokemon game in python: classes/objects, battle and deepcopy
Jul 28, 2018 · 0 I'm new on python and I'm trying to do a Pokemon game (like the gameboy and nds games). I've created the pokemon and trainer classes and I want to implement the battle mechanics. …
Pokemon Turn Based battle (Python) - Code Review Stack Exchange
Apr 10, 2019 · This is based off the popular Pokemon Turn Based project (here). GOAL Write a simple game that allows the user and the computer to take turns selecting moves to use against each other. …
Python: Pokemon battle (classes, functions) - Stack Overflow
Jul 29, 2012 · I just started learning python and I am hoping you guys can help me comprehend things a little better. If you have ever played a pokemon game for the gameboy you'll understand more as to …
python - Pokémon style battle game - Code Review Stack Exchange
Aug 14, 2015 · I haven't been learning Python for too long and I was just wondering how this Pokémon style battle looks? It's based off of this: Turn Based Pokémon Style Game. It's my first proper time …
Python Class Pokemon Battle - Stack Overflow
Hey stackoverflow users, I am trying to write a Python class for a pokemon battle. I followed the posts here, but I am trying to integrate the different pokemon typing. For instance, fire, grass, ...
python - Is there a way to shorten the damage calculation for my ...
Jan 6, 2022 · As you can see, when I am calculating the damage dealt I repeat the typing of the Pokemon. Just wondering if there is a simpler way of writing this code. I was wondering if you could …
python - Pokemon-style text battle game - Code Review Stack Exchange
Feb 7, 2017 · I took a crack at making a Pokemon-style text battle game in Python 3 to practice object-oriented programming a bit, inspired this project on Reddit, but I did not follow every instruction. import
project - Pokemon Battle in Python - Stack Overflow
Dec 10, 2013 · Pokemon Battle in Python [closed] Asked 11 years, 11 months ago Modified 11 years, 11 months ago Viewed 4k times
python - Turn-based battle simulator - Code Review Stack Exchange
Jun 20, 2015 · The main function of your code implement misses, moves, and checks to see if one of the Pokemon have fainted. When I was introduced to classes, I was told to use super, inheritance and a …
python - Setting Pokemon stats - Code Review Stack Exchange
Pokemon have a nature, which also change a Pokemon's stats. And so, if you want the program to be correct, you need to correctly handle the above. But you need to handle all of them differently: For …